![How to pose Root Bone from Blender 2.8 to UE4 - Character & Animation - Epic Developer Community Forums How to pose Root Bone from Blender 2.8 to UE4 - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/3X/c/4/c48f46a4e690ceaa77b2a7fba9a4770f91305594_2_690x430.jpeg)
How to pose Root Bone from Blender 2.8 to UE4 - Character & Animation - Epic Developer Community Forums
![Is there any way i could model the roots without having to manually add loopcuts to every single extrusion??? : r/blenderhelp Is there any way i could model the roots without having to manually add loopcuts to every single extrusion??? : r/blenderhelp](https://preview.redd.it/em0hnw63wqu71.png?width=640&crop=smart&auto=webp&s=e57f1ef77048b04aa548c21adba532589a72e112)
Is there any way i could model the roots without having to manually add loopcuts to every single extrusion??? : r/blenderhelp
![rigging - Why is the bone Tip and Root separated from the body of the bone in blender 2.8.Kindly assist - Blender Stack Exchange rigging - Why is the bone Tip and Root separated from the body of the bone in blender 2.8.Kindly assist - Blender Stack Exchange](https://i.stack.imgur.com/guobn.png)
rigging - Why is the bone Tip and Root separated from the body of the bone in blender 2.8.Kindly assist - Blender Stack Exchange
![Armature keeps spinning around root bone in pose mode when I try to move anything - Blender Stack Exchange Armature keeps spinning around root bone in pose mode when I try to move anything - Blender Stack Exchange](https://i.stack.imgur.com/lX4sN.jpg)